Realms
This project explores interactive environments that shape the narrative experience. I created multiple spaces that respond to the user’s actions, allowing the environment itself to influence meaning, emotion, and progression.
Tools
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Unity
C# (basic scripting)
Unity Scene Builder
Unity Physics Engine
Lighting & Animationtools
Scene Composition
The Frog and Fly is an interactive narrative experience in which a confined frog must retrieve a key to access the outside world.
Set within a minimal and isolating environment, the story explores themes of solitude and consequence as the frog consumes its only companion, ultimately revealing the emptiness of the vast surrounding plane.
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[1]
[2]
[1] The lizard traverses a desert landscape, transporting water to activate the opening of its enclosure in order to reach shade and food.
[2] The rooster navigates a farm maze to reunite with its family in the barnhouse by collecting eggs, while a
Animal Quest is an interactive Unity experience that allows users to select an animal character and navigate an environment aligned with that creature’s natural needs and behaviors.