Realms

This project explores interactive environments that shape the narrative experience. I created multiple spaces that respond to the user’s actions, allowing the environment itself to influence meaning, emotion, and progression.

Tools

Unity

C# (basic scripting)

Unity Scene Builder

Unity Physics Engine

Lighting & Animationtools

Scene Composition

The Frog and Fly is an interactive narrative experience in which a confined frog must retrieve a key to access the outside world.

Set within a minimal and isolating environment, the story explores themes of solitude and consequence as the frog consumes its only companion, ultimately revealing the emptiness of the vast surrounding plane.

[1]

[2]

[1] The lizard traverses a desert landscape, transporting water to activate the opening of its enclosure in order to reach shade and food.

[2] The rooster navigates a farm maze to reunite with its family in the barnhouse by collecting eggs, while a

Animal Quest is an interactive Unity experience that allows users to select an animal character and navigate an environment aligned with that creature’s natural needs and behaviors.